MAISON CORVELLE · PARIS

The Peacock

ONE NIGHT · FIVE LOCKS · OUT BY DAWN

5 roomsdeductionmedium-hard

This game opens after Blackthorn College. Play it now with full access

On your own

Unlock every solo game

  • Every room in every solo game, open now
  • No waiting 24 hours for the next room
Pay once. No subscription, no expiry date.
← The catalogue
deduction

Five rooms. Five stones. One way out. Be gone by first light.

The Peacock parure — five great stones in one piece — leaves the country at dawn. You're already inside the maison, after hours, and five locks stand between you and it. Slip them one at a time, lift each stone as you go, and be out before the floor lights up.

  • The job

    The Peacock parure — five great stones in one piece — leaves the country at dawn. You're already inside the maison, after hours, and five locks stand between you and it. Slip them one at a time, lift each stone as you go, and be out before the floor lights up.

  • How

    You don't smash a place like this — you read it. Every lock here checks something the house already knows: a mark, a stamp, a habit. Each layer you crack hands you the stone it guards and the way into the next. Look around, take what's loose, find where it's used.

  • Note

    No safecracking kit, no outside know-how — everything you need is in the room. The obvious read is usually the bait; the house keeps its real answer in plain sight, just not where the eye goes first.

See inside the rooms

  • The Peacock — room 1
  • The Peacock — room 2
  • The Peacock — room 3

The Peacock

ONE NIGHT · FIVE LOCKS · OUT BY DAWN

This game opens after Blackthorn College. Play it now with full access

On your own

Unlock every solo game

  • Every room in every solo game, open now
  • No waiting 24 hours for the next room
Pay once. No subscription, no expiry date.

Questions about playing? Read the FAQ